Tiles Puzzle Fun

Tiles Puzzle Fun

Free · No download · Works on mobile

Turn your phone upright — this game is built for it.

Tiles Puzzle FunGameMonetize partner studio · 0 plays
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What the publisher says about Tiles Puzzle Fun

Let’s deep dive into the world of Tiles Puzzle Fun, new challenges are waiting for you Match the puzzle blocks by simply tapping. Use your brain and solve the tile block. This game has 50 levels and each level gives you a new challenge. If you like genres such as puzzle games, tile matching games or just want to have a good time then this game is for you. Features of this game: High Quality graphics will leave only positive feedback Game size is minimal (but not compromised the graphics) and it is good for your device health Super simple controls make it easy to start playing Interesting levels will not let you get bored.

Controls, as supplied: How to play Android Use On-Screen touch and tap PC Use Mouse Left Click to tap

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Tiles Puzzle Fun ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Added here
May 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Puzzle
Download size
111.1 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Sounds
12
Gamepad
No
Native resolution
1080×1920
What it tells you to press
- Left Click on a Spot to create a new Block · - Right Click on a Block to remove it
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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