Color Blocks Collapse 24

Color Blocks Collapse 24

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Color Blocks Collapse 24GameMonetize partner studio · 0 plays
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What the publisher says about Color Blocks Collapse 24

This is another free puzzle game developed by Myhiddengame. In this game, you will be given a large playing field that contains many blocks of different colors, and your goal is to clear the playing field by removing all the blocks. Collapse blocks by clicking groups of blocks of the same color. The larger the group you collapse, the higher the score you will get. But if you collapse only 1 block, you will lose 100 points. Click on the colored globe to collapse all the blocks of the same color. Click on the bomb to collapse a group of 3x3 blocks. Click on the shurikens to collapse the vertical and horizontal row of blocks. Your progress will

Controls, as supplied: Click the mouse or tap the screen

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Color Blocks Collapse 24 ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Added here
August 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Puzzle
Download size
2.1 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 2
Sounds
18
Native resolution
1280×720
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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