Retro Games

Fat pixels, three colours and rules you understand in five seconds.

36 games · hand-picked, then filled from the catalogue

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Retro stopped being nostalgia a long time ago and became a style with rules of its own, which is what makes these games hold up even if you were not there.

How this list is put together

The old look did not come from an artistic decision, it came from a brutal limitation: a handful of colours, very few pixels and a ridiculous amount of memory. The games that survived that restriction did so because their mechanics worked naked. There were no graphics to hide a weak design behind, and that is why the ideas that came out of those years are still good ideas now.

What you find here is mostly new games that choose that restriction on purpose. Hand-drawn pixel art, four-colour palettes, a screen that fits without scrolling, and rules that explain themselves in five seconds. None of it needs an emulator or a ROM: it is HTML5 and it runs in the tab you already have open.

And to be clear: none of these is the original cabinet you remember. Those have owners. These are reinterpretations and homages, which is a different thing and a perfectly legitimate one.

Questions people ask

Are these the original arcade machines?

No. They are new games made in an old style, or free versions of classic mechanics. The originals belong to somebody and would not be here for free — any site telling you otherwise is not telling you the whole truth.

Do I need an emulator?

No. All of this is HTML5 and runs in the tab you already have open. No emulator, no ROMs, nothing to install.

Why do people still make games like this?

Because the limitation is a tool. With few pixels and few colours you cannot hide bad design behind the graphics, so whatever is left has to work on its own.