Stickman Party Electric

Stickman Party Electric

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Stickman Party ElectricGameMonetize partner studio · 0 plays
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What the publisher says about Stickman Party Electric

In 2 groups, either as a team of 2 or 4 people, kill all the monsters and help them pass through the portal and move on to the next level. There are too many enemies, you have to kill them all. Be careful, they are everywhere. dont touch the thorns or dodge the flying monsters. you can go through the portal and teleport to the next location.

Controls, as supplied: 4 players are played in 2 groups Use WASD Arrow keys to play players Use the button in the game to activate group transitions You can only kill the electric colored monsters you own Use the R or P keys to fire

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Stickman Party Electric ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Adventure Games

Game details

Developer
GameMonetize partner studio
Added here
August 2019
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Adventure , Multiplayer
Download size
5.9 MB
Ad requests
6 (some)
Has a save
Yes
Built with
Construct 3
Levels
9
Sounds
1
Gamepad
Yes
Pixel art
Yes
Native resolution
320×180
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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