Friends Battle Swords Drawn

Friends Battle Swords Drawn

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Friends Battle Swords DrawnGameMonetize partner studio · 0 plays
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What the publisher says about Friends Battle Swords Drawn

In the third episode of the Friends Battle series, swords have been drawn, and the war is about to begin. The battle starts; sharpen your sword, you need a sharp blade. Together with your friend, the one who captures the flag the most wins. The winner is the one who stays with the flag for 20 seconds. Dont forget, you have a sword and you also need to set up your flag. While setting up your flag, you must reach the enemys flag. Kill your friend with the sword and capture the flag.

Controls, as supplied: The red player moves using the WASD keys The blue player moves using the arrow keys Stay at the flag for 20 seconds You can press S and DOWN ARROW to kill the enemy

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Friends Battle Swords Drawn ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

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Game details

Developer
GameMonetize partner studio
Added here
November 2017
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Arcade , Multiplayer
Download size
0.9 MB
Ad requests
5 (some)
Has a save
Yes
Built with
Construct 3
Sounds
6
Gamepad
No
Pixel art
Yes
Native resolution
640×360
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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