Fill One Line

Fill One Line

Free · No download · Best on desktop

Turn your phone upright — this game is built for it.

Fill One Line1 · 0 plays
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What the publisher says about Fill One Line

Dive into the world of fascinating logic and test your mind in an exciting puzzle! Your task is to draw a line across the entire playing field, filling it completely, but keep in mind: there will be obstacles on the way that you need to bypass. The game offers many levels, from simple to incredibly difficult, allowing each player to choose a suitable challenge. Each level is unique: thoughtful routes, various field shapes and unexpectedly located barriers will force you to look for non-standard solutions.

Controls, as supplied: Mouse click or Playing our puzzle is simple and fun Your goal is to fill the entire playing field with one continuous line avoiding obstacles How to play Start from the chosen starting point Draw a line connecting the cells of the field to fill them

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Fill One Line ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
1
Added here
July 2023
Technology
HTML5
Platforms
Browser (desktop)
Classification
Kids , Puzzle
Download size
9 MB
Ad requests
0 (few)
Has a save
No
Built with
Unity 2022.3.45f1
Gamepad
Yes
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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