How was it?
What the publisher says about Fast Pixel Bullet 2022
You will have access to a wide variety of weapons in these amazing zombie outbreak video games, including some that can be played cooperatively, and will be able to use them all. You have simultaneously fought Minecraft undead Bots across multiple maps. It will seem simple since you have access to all the necessary weapons to fight zombies, but you'll have to contend with other dead as opponents. No, I do not believe I am yet prepared for that. These shooting games need you to take cover behind various objects as you entertain yourself with them. Do your prefer playing free online action games with specific individuals? Access to a variety of weapons? In the majority of horror video games, players have only access to firearms.
Controls, as supplied: These excellent zombie outbreak games including some which can be played with other people will allow you access to a broad array of weapons and then you ll be able to employ them all You have simultaneously engaged in battle with Minecraft zombie Bot
Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.
We have not written about Fast Pixel Bullet 2022 ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.
See the games we have written up · Browse more Shooting Games
Game details
- Developer
- GameMonetize partner studio
- Added here
- July 2020
- Technology
- HTML5 (WebGL)
- Platforms
- Browser (desktop, mobile, tablet)
- Download size
- 17.9 MB
- Ad requests
- 3 (few)
- Has a save
- Yes
- Built with
- Unity 2021.3.5f1
- Saved progress
- Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.
Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.
Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.








