Elemental Domination

Elemental Domination

Free · No download · Works on mobile

Turn your phone upright — this game is built for it.

Elemental DominationGameMonetize partner studio · 0 plays
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What the publisher says about Elemental Domination

With 145 levels, Elemental Domination is a puzzle game where you, as an alchemist, must unify the elements. Set in a mystical world of alchemy, each level presents a grid filled with different elemental blocks, such as fire, water, earth, and air. Your goal is to transform all the blocks into a single grid element by strategically touching blocks to spread the active element. With increasingly challenging levels, youll need sharp thinking and precise moves to dominate the elements and achieve true alchemical mastery. Can you bring balance to all?

Controls, as supplied: Touch to change the elements

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Elemental Domination ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Added here
August 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Casual , Clicker , Puzzle
Download size
7.8 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Levels
145
Sounds
10
Gamepad
No
Native resolution
720×1280
What it tells you to press
Tap to Continue
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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