Click_Crates

Click_Crates

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Click_CratesGameMonetize partner studio · 0 plays
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What the publisher says about Click_Crates

Step into the action in this fun and fast-paced 3D skill game! Your goal is simple: tap and destroy the crates before they disappear — but stay sharp, the difficulty increases as you go! Test your reflexes across 3 difficulty levels: Easy, Normal, and Hard Improve your focus and reaction time Compete for the best score — can you beat your high score? Optimized for desktop and mobile WebGL play Includes dynamic sound effects for better experience Perfect for casual players who love a challenge. Try it now and see how far you can go

Controls, as supplied: Mouse Click ndash Destroy crates Menu Navigation ndash Use mouse to select difficulty retry or navigate menus Works on Desktop WebGL

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Click_Crates ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Casual Games

Game details

Developer
GameMonetize partner studio
Added here
June 2024
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Casual
Download size
20.2 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Unity
Gamepad
Yes
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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