Candy World Saga

Candy World Saga

Free · No download · Works on mobile

Turn your phone upright — this game is built for it.

Candy World SagaGameMonetize partner studio · 0 plays
Rate it

How was it?

What the publisher says about Candy World Saga

Explore the candy world with a candy matching challenge. Game story begins with Mark and Julie. Once their grandfather challenged them with a candy puzzle and told them to give many candies after completing the game. So let’s help those children to get the candies and match the candy tiles as fast as possible. Make sure to give your move correctly, either game will be over. If you like genres such as tile matching games, puzzle games, quests or just want to have a good time then this game is for you. Features of this game: High Quality graphics Game size is minimal Super simple controls Interesting quests.

Controls, as supplied: How to play Android Use On-Screen touch and swipe PC Use Mouse Left Click and swipe

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Candy World Saga ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Added here
May 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Puzzle
Download size
27.5 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Sounds
16
Gamepad
No
Native resolution
1080×1920
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

Report a problem with this game

You may also like

See all