Sure Shot

Sure Shot

Free · No download · Best on desktop

Turn your phone sideways — this game is built for it.

Sure Shotoneru220 · 0 plays
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What the publisher says about Sure Shot

Sure Shot is the online multiplayer in which you are a soldier dropped into the madness of warfare. Lace up your boots and get ready soldier as you will be pitted against another special ops team where you will play different game modes to find the ultimate squadron across the globe. You can choose to play with your friends in team deathmatch or play on your own in a free for all type mode. Web Dev https://www.toyourlead.com/ Objective of both is to defeat as many enemies as possible to finish with the highest score. There are plenty of big maps to play on. Good luck!

Controls, as supplied: Movements A W D S Jump Space Long Jump Space Button Twice Run Left Shift Fire Left Mouse Button Change weapon Mouse Wheel 1 2 3 4 Pause Menu P Score Tab Pick Up E Interaction F Spawn Med Kit H Spawn Amo Kit J Change Amo Mode B

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Sure Shot ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Shooting Games

Game details

Developer
oneru220
Added here
November 2023
Technology
HTML5
Platforms
Browser (desktop)
Classification
Multiplayer , Shooting
Download size
48.7 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Unity 2022.3.47f1
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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