Liquid Color Sort

Liquid Color Sort

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Liquid Color SortGameMonetize partner studio · 0 plays
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What the publisher says about Liquid Color Sort

Enjoy a fun and relaxing puzzle experience in Liquid Color Sort! Your objective is to sort colorful liquids into separate tubes until each tube contains only one color. Use logic, planning, and problem-solving skills to complete each level. While the rules are simple, the puzzles become more challenging as new colors and tube arrangements are introduced. Think carefully before each move and find the most efficient way to organize the liquids. With satisfying animations and calming gameplay, Liquid Color Sort is perfect for players who enjoy brain-training puzzles and relaxing challenges.

Controls, as supplied: Left Mouse Button ndash Select a tube and pour liquid into another tube

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Liquid Color Sort ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Added here
April 2026
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Puzzle
Download size
11 MB
Ad requests
20 (a lot)
Has a save
Yes
Built with
Unity 2022.3.62f3
Gamepad
Yes
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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