Guardians of Cookies

Guardians of Cookies

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Guardians of CookiesGameMonetize partner studio · 0 plays
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What the publisher says about Guardians of Cookies

Your mission is to fight with ants that attack your cookies. The basic mechanics of the game is that you need to click on the ants to destroy them. In the game, you can collect money that will help you pump up your health, defense, attack, and resource gathering radius. Improving your parameters allows you to survive longer and more efficiently in battle. Your main goal is to last as long as possible by repelling ant attacks and protecting your cookies.

Controls, as supplied: - Click on the ants to destroy them - Protect the cookie - Collect coins - Upgrade your skills - Get the most points

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Guardians of Cookies ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Clicker Games

Game details

Developer
GameMonetize partner studio
Added here
January 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Clicker , Cooking
Download size
11 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Sounds
8
Gamepad
No
Native resolution
854×480
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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