Find The Ball Game

Find The Ball Game

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Find The Ball GameGameMonetize partner studio · 0 plays
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What the publisher says about Find The Ball Game

Find the Ball is an engaging and fun puzzle game designed to test your observation and memory skills. In this game, three animated cups with expressive faces shuffle quickly, hiding a red ball beneath one of them. Your goal is to follow the movement of the cups carefully and guess under which cup the ball is hidden after the shuffle stops. With cheerful graphics, dynamic animations, and intuitive controls, Find the Ball provides endless entertainment for players of all ages. It’s a perfect blend of challenge and fun, encouraging focus and improving your reflexes. Can you keep track of the ball and win? Test your skills now!

Controls, as supplied: Desktop Click the play button to begin Watch carefully as the cups shuffle to track the hidden ball Use your mouse to click on the cup where you think the ball is hidden Mobile Tap the play button to begin Keep your eyes on the ball as the cups mo

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Find The Ball Game ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Added here
April 2023
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Clicker , Puzzle
Download size
1.6 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Sounds
2
Gamepad
No
Native resolution
1920×1080
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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