Wood Bolts Nuts Screw Pin Puzzle

Wood Bolts Nuts Screw Pin Puzzle

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Wood Bolts Nuts Screw Pin PuzzleSquare Dino LLC · 0 plays
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What the publisher says about Wood Bolts Nuts Screw Pin Puzzle

Pin master: Screw puzzle quest & brain games challenges your problem-solving skills in a captivating pin puzzle adventure. Strategically tap to unlock screw holes on products, guiding metal plates to fall in the correct sequence. Navigate through intricate mazes of nuts, bolts, and plates. With each level presenting new challenges, immerse yourself in over 100 brain-teasing stages. Need a hint? No problem! Utilize the hint feature or remove random screws to progress. Download now for free and embark on a journey of clever solutions and endless fun!

Controls, as supplied: Tap to unlock the screw holes on the product to make the metal plate fall Think carefully before making a decision Keep on thinking and trying until you hit on the solution Click button whenever you need hints or remove random screws

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Wood Bolts Nuts Screw Pin Puzzle ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
Square Dino LLC
Added here
October 2019
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Kids , Puzzle
Download size
24.1 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Unity 2022.3.35f1
Gamepad
Yes
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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