Footy Frenzy

Footy Frenzy

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Footy FrenzyGameMonetize partner studio · 0 plays
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What the publisher says about Footy Frenzy

Step onto the pitch with Footy Frenzy, the ultimate football gaming experience that brings the excitement of the beautiful game to your fingertips! Dive into fast-paced matches, strategize your plays, and score stunning goals. Whether youre playing solo, competing against friends, or taking on opponents from around the world, Footy Frenzy offers immersive gameplay, realistic graphics, and smooth controls that will keep you on the edge of your seat. Get ready to experience the frenzy of football like never before!

Controls, as supplied: Desktop Press the left button of the mouse to move up and down Mobile click the up and down button to move caharcter

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Footy Frenzy ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Sports Games

Game details

Developer
GameMonetize partner studio
Added here
August 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Soccer , Sports
Download size
1.4 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Sounds
7
Gamepad
No
Native resolution
1280×720
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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