Flower Jigsaw Puzzles

Flower Jigsaw Puzzles

Free · No download · Works on mobile

Turn your phone upright — this game is built for it.

Flower Jigsaw PuzzlesGameMonetize partner studio · 0 plays
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What the publisher says about Flower Jigsaw Puzzles

Welcome to Flower Jigsaw Puzzles, a relaxing and beautiful puzzle game where you can immerse yourself in the tranquility of nature while solving intricate puzzles. With 15 levels of increasing difficulty, each featuring stunning images of colorful flowers, this game is perfect for players of all ages who enjoy a challenge. In Flower Jigsaw Puzzles, your objective is simple: piece together the scattered fragments of each image to reveal the breathtaking beauty of various flowers. Youll start with easier puzzles that have fewer pieces, allowing you to familiarize yourself with the mechanics and get into the flow of the game. As you progress th

Controls, as supplied: Simply drag and drop the puzzle pieces into their correct positions

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Flower Jigsaw Puzzles ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Added here
February 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Kids , Puzzle
Download size
25.2 MB
Ad requests
3 (few)
Has a save
Yes
Built with
Construct 3
Sounds
4
Gamepad
No
Native resolution
560×996
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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