Buses Differences

Buses Differences

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Buses DifferencesGameMonetize partner studio · 0 plays
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What the publisher says about Buses Differences

We present a new puzzle game Buses Differences. With its help, you can test your attentiveness and intelligence. A playing field will appear on the screen, conditionally divided into two parts. In each of them you will see a picture that depicts a bus. At first glance, you will think that both images are the same. But there are all such differences between them, which you will have to find. Examine both images carefully. As soon as you notice an element that is not in one of the pictures, select it with a mouse click. Thus, you will designate this element and get points for it.

Controls, as supplied: Use mouse or touch on the screen

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Buses Differences ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Added here
January 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Kids , Puzzle
Download size
19 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Levels
15
Sounds
14
Gamepad
No
Native resolution
1280×720
What it tells you to press
TAP TO START
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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