You have to eat cheese

You have to eat cheese

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

You have to eat cheeseGameMonetize partner studio · 0 plays
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What the publisher says about You have to eat cheese

In this fast-paced, action-packed game, you control a rat as it scurries through a maze, trying to reach a piece of cheese while being chased by a cat. The rat must jump over obstacles and avoid the cat to reach the cheese before time runs out. With its simple controls and addictive gameplay, You have to eat cheese is sure to keep you entertained for hours on end. Features: Fast-paced action: The rat must move quickly to avoid the cat and reach the cheese before time runs out. Simple controls: The game is easy to pick up and play, with intuitive controls that make it accessible to players of all ages.

Controls, as supplied: Click to jump the mouse

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about You have to eat cheese ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

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Game details

Developer
GameMonetize partner studio
Added here
June 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Casual
Download size
4.3 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Sounds
16
Gamepad
No
Native resolution
810×610
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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