Geometry neon dash world 2

Geometry neon dash world 2

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Geometry neon dash world 2GameMonetize partner studio · 0 plays
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What the publisher says about Geometry neon dash world 2

Geometry neon dash world is back with the second part with a brand new adventure! New levels, new music, new monsters, new everything! Flex your clicky finger as you jump, fly and flip your way through dark caves and spiky obstacles. Pick stars and unlock new characters and make the best scores

Controls, as supplied: Use Right Mouse Click to Jump

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Geometry neon dash world 2 ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Arcade Games

Screenshots

geometry-neon-dash-world-2 gameplay, frame 1geometry-neon-dash-world-2 gameplay, frame 2geometry-neon-dash-world-2 gameplay, frame 3

Taken by opening the game ourselves and letting it run — not supplied by the publisher, and not the same picture every other site shows.

Game details

Developer
GameMonetize partner studio
Added here
December 2022
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Arcade
Download size
7.2 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 2
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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