Easy Obby Girl Friend

Easy Obby Girl Friend

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Easy Obby Girl FriendGameMonetize partner studio · 0 plays
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What the publisher says about Easy Obby Girl Friend

Obby and his girlfriend set out on a journey, but the road suddenly turns into a challenging obstacle course. You need to complete this course, which is easy for Obby, and get him and his girlfriend to the finish line. Team up with two friends to achieve this goal. Along the way, collect superpower cards that you find to give Obby and his girlfriend special abilities. These powers will help them run faster and jump higher. Strive to obtain these superpowers, complete all the levels, and reach the finish line. Obby and his girlfriend need your help!

Controls, as supplied: Use the Arrow Keys to move the Obby Use the WASD to move the Girl Friend both mobile and desktop playability

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Easy Obby Girl Friend ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Arcade Games

Game details

Developer
GameMonetize partner studio
Added here
March 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Arcade , Multiplayer
Download size
0.7 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Levels
14
Gamepad
No
Pixel art
Yes
Native resolution
320×180
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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