How was it?
What the publisher says about Christmas Gift Jump
Christmas Gift Jumpis a fun and festive arcade game designed to bring holiday cheer! Help Santa collect gifts by jumping from platform to platform, avoiding obstacles, and reaching the highest score possible. With vibrant Christmas-themed graphics, cheerful music, and intuitive controls, this game is perfect for players of all ages. Challenge yourself or compete with friends to see who can climb the highest and collect the most gifts this holiday season. Get into the Christmas spirit and enjoy hours of entertainment with Christmas Gift Jump!
Controls, as supplied: Desktop Click on the screen to make the character jump Time your clicks carefully to land on the platforms and avoid falling Collect gifts along the way to score points and watch out for obstacles Mobile Devices Tap on the screen to make the characte
Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.
We have not written about Christmas Gift Jump ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.
Game details
- Developer
- GameMonetize partner studio
- Added here
- April 2019
- Technology
- HTML5
- Platforms
- Browser (desktop, mobile, tablet)
- Download size
- 2.9 MB
- Ad requests
- 2 (few)
- Has a save
- Yes
- Built with
- Construct 3
- Levels
- 60
- Sounds
- 3
- Gamepad
- No
- Native resolution
- 720×1280
- Saved progress
- Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.
Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.
Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.








