Bike Stunt Game

Bike Stunt Game

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Bike Stunt GameHusnain · 0 plays
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What the publisher says about Bike Stunt Game

Bike Stunt Game is a thrilling 2.5D arcade racer where you perform insane tricks on a motorbike. Choose from three modes – Time Trial (beat the clock), Trick Challenge (earn style points), or Survival (avoid crashes at all costs). With a unique side-scrolling perspective that blends 2D gameplay with 3D depth, youll navigate ramps, loops, and obstacles across a handful of hand-crafted levels. What makes it unique? The 2.5D view gives you depth perception for landing perfect jumps while keeping simple side-scroller controls. Unlock new bikes as you master each level. Works flawlessly on desktop and mobile browsers.

Controls, as supplied: Complete each level by reaching the finish line Your bike moves forward automatically mdash just control balance and tricks Desktop ndash Up down arrows to lean forward backward Spacebar to jump Hold down during jumps to perform tricks backflip

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Bike Stunt Game ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Sports Games

Game details

Developer
Husnain
Added here
February 2026
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Driving , Sports
Download size
28.6 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Unity 2022.3.62f3
Gamepad
Yes
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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