Undead Shooter

Undead Shooter

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Undead ShooterGameMonetize partner studio · 0 plays
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What the publisher says about Undead Shooter

In a world ravaged by a relentless plague, the dead walk. As one of the last survivors, you must arm yourself to the teeth in a desperate fight for humanitys last stand. This intense survival shooter throws you into the apocalypse, facing overwhelming hordes of the infected. Scavenge for weapons, ammunition, and supplies. Fortify your position or risk everything on a perilous run. Cooperate with friends to survive co-op missions or test your skills in endless wave-based modes. From decaying city streets to abandoned facilities, every corner holds danger. How long can you last? The horde is endless. Your ammo is limited. Survive.

Controls, as supplied: Tap To Play

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Undead Shooter ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Adventure Games

Game details

Developer
GameMonetize partner studio
Added here
September 2025
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Adventure , Shooting
Download size
3.5 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 2
Levels
30
Sounds
11
Gamepad
No
Native resolution
1920×1080
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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