Miner GokartCraft - 4 Player

Miner GokartCraft - 4 Player

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Miner GokartCraft - 4 PlayerGameMonetize partner studio · 0 plays
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What the publisher says about Miner GokartCraft - 4 Player

hey dude, take all 4 of your friends and run away from the blue monster! Be careful while avoiding the monster, get the gold and reach the highest score. If the blue monster catches you, don't forget to eat you, everyone has to reach the door. If you can't reach the door, you can't win. Watch out for the thorns, the tire will burst and you will lose. Be careful don't forget the monsters are everywhere.

Controls, as supplied: Noob Player To Jump L Pro Player To Jump Up Arraw Key Creper Player To Jump T Ender Player To Jump W

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Miner GokartCraft - 4 Player ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Adventure Games

Game details

Developer
GameMonetize partner studio
Added here
August 2021
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Adventure , Multiplayer
Download size
2.9 MB
Ad requests
6 (some)
Has a save
Yes
Built with
Construct 3
Levels
10
Sounds
1
Gamepad
Yes
Pixel art
Yes
Native resolution
427×240
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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