How was it?
What the publisher says about GTR Drift Legend
LEGEND GTR CARS 6 different drift tracks ! 19 most wanted realistic drift car models.. Stunning graphics, Wide range of unique sports cars, realistic driving experience, real drift skills.SINGLEPLAYER- Make best drift drive and finish level. get best score - Get access to 19 sports cars and new tracks;DRIFT-RACING SIMULATORSGet ready to experience the most unique drifting thrill. Drifting has never been as fun, exciting and intense.19 UNIQUE CARS!Realistic drifting system and high quality car are awaiting. GTR ,E46M3, M4, Charger, Civici, Viper, Supra, Evo, C63, 350z, WRx. SLOW MOTION!with this behavior you can do your best fantastic action with your Car.RECORD GAME!Finish Level playing and watch your best performance repeat.MULTIPLE CAMERA ANGLES!You can choose from three different point of views: driver's pov, rear pov and basic cinematic angle.
Controls, as supplied: Car Move ARROW KEYS W A S D Pause Escape HandBrake Space Change Camera C Gear Shit Up Left Shift Gear Shit Down Left Control N Gear N Boost Nos F Slow Motion G Lookback B Indicator hazard Z Low Beam Headlights L High Beam He
Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.
We have not written about GTR Drift Legend ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.
See the games we have written up · Browse more Driving Games
Game details
- Developer
- afewanima
- Added here
- June 2020
- Technology
- HTML5 (WebGL)
- Platforms
- Browser (desktop, mobile, tablet)
- Download size
- 30.9 MB
- Ad requests
- 2 (few)
- Has a save
- Yes
- Built with
- Unity 2021.2.7f1
- Gamepad
- Yes
- Saved progress
- Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.
Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.
Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.








