Car Stunt Master Game

Car Stunt Master Game

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Car Stunt Master GameSUR · 0 plays
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What the publisher says about Car Stunt Master Game

Get ready for an exciting driving adventure in Car Stunt Master Game! Drive powerful sports cars across impossible tracks filled with ramps, loops, sharp turns, and challenging obstacles. Perform amazing stunts, master tricky levels, and prove your driving skills in this thrilling car stunt simulator. Challenge yourself with a variety of unique levels designed to test your precision, speed, and control. Jump over huge gaps, balance on narrow tracks, avoid dangerous obstacles, and reach the finish line without crashing. Every level brings a new stunt challenge that keeps the gameplay exciting and rewarding.

Controls, as supplied: W uarr Arrow ndash Accelerate S darr Arrow ndash Brake Reverse A larr Arrow ndash Turn Left D rarr Arrow ndash Turn Right

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Car Stunt Master Game ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Driving Games

Game details

Developer
SUR
Added here
June 2026
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Driving
Download size
54.6 MB
Ad requests
5 (some)
Has a save
Yes
Built with
Unity 2022.3.62f2
Gamepad
Yes
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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