Among Us Zombies

Among Us Zombies

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Among Us ZombiesGameMonetize partner studio · 0 plays
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What the publisher says about Among Us Zombies

In the game Among Us Zombies you will have to protect the inhabitants of your city and destroy all the Amongs. Your city will be visible on the screen in front of you. An army of monsters will march towards the gate. Special bows will be installed on the walls of the city. You will be able to lead them. You will need to calculate the trajectory and power of the shot and make it. If your aim is accurate then the arrow will hit the zombie and kill him. For this you will be given points. Having accumulated a certain number of them, you can purchase new types of weapons.

Controls, as supplied: Use mouse or touch the screen

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Among Us Zombies ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Adventure Games

Game details

Developer
GameMonetize partner studio
Added here
March 2021
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Adventure , Kids
Download size
10.5 MB
Ad requests
3 (few)
Has a save
Yes
Built with
Construct 3
Levels
20
Sounds
14
Gamepad
No
Native resolution
1280×800
What it tells you to press
click to upgrade · tap to continue
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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