Zoological Zeppelin

Zoological Zeppelin

Free · No download · Works on mobile

Turn your phone upright — this game is built for it.

Zoological ZeppelinGameMonetize partner studio · 0 plays
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What the publisher says about Zoological Zeppelin

The game is all about to rescuing themselves from that Cave.In the path of rescuing there were lots of obstacles to face.The game will run through 3 different levels.In each level you have to deal with different environments and other stuffs.Watchout for the unexpected obstacles and flying monster..If player falls down from the platform, the game will be over. So be wise and control your player as required. If you like genres such as Adventure,Survival,Quest or just want to have a good time then this game is for you.

Controls, as supplied: How to play Android Touch and pull the character and release with perfect aim to the next pin to play PC Use Mouse Click to pull the character and release with perfect aim to the next pin to play

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Zoological Zeppelin ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Casual Games

Game details

Developer
GameMonetize partner studio
Added here
March 2019
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Casual
Download size
31.6 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Sounds
50
Gamepad
No
Native resolution
720×1280
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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