Tanghulu Master Candy ASMR

Tanghulu Master Candy ASMR

Free · No download · Works on mobile

Turn your phone upright — this game is built for it.

Tanghulu Master Candy ASMRGameMonetize partner studio · 0 plays
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What the publisher says about Tanghulu Master Candy ASMR

Tanghulu Master Candy ASMR is a attractive cooking game. It is also an ASMR game where you can enjoy relaxing your ears while making candy canes. This game is divided into 3 segments, the sugarplum-making segment, the room-decorating segment, and the bakery segment. You can pick beautiful decorations to decorate the room, then go to the bakery to work and feel the fun of running a bakery, and then go to make sugarplumsOur CHARACTER will also be live streaming the eating of the candy canes, making the crisp sound of chewing on the icing and fruit, so come and listen if youre interested.

Controls, as supplied: On PC Mouse click and drag to make Tanghulu On Mobile Finger click and drag to make Tanghulu

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Tanghulu Master Candy ASMR ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

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Game details

Developer
GameMonetize partner studio
Added here
January 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Cooking , Girls , Kids
Download size
15.6 MB
Ad requests
3 (few)
Has a save
Yes
Built with
Cocos Creator
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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