Moto Stunts Driving Racing

Moto Stunts Driving Racing

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Moto Stunts Driving RacingGameMonetize partner studio · 0 plays
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What the publisher says about Moto Stunts Driving Racing

Moto Stunts Driving & Racing is a typical motorcycle-racing balanced game with 2D cartoon riders. On side-scrolling platform tracks, you need to arrive at the finish as fast as you can in both Racing Mode and Level Mode while keeping your rider alive. Try to earn coins and buy a new motorcycle first, the initial bike can only help you complete the game instead of making a new record for better rewards. You will lose the game if you crash any traps or fall to the ground with the body parts. Dont forget to use the Lottery and Tasks to claim extra coins for your favorite bikes!

Controls, as supplied: WASD or Arrow keys - move

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Moto Stunts Driving Racing ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Driving Games

Game details

Developer
GameMonetize partner studio
Added here
October 2019
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Driving
Download size
38.9 MB
Ad requests
3 (few)
Has a save
Yes
Built with
Cocos Creator
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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