How was it?
What the publisher says about Badger Runner
Help to feed the hungry Mr. badger and save him from Mrs. Hen Game story begins with an argument between Mr. Badger and Mrs. Hen, Mr. Badger is quite hungry and want to eat one chick of Mrs. Hen; but she didn’t agree with him and felt very angry. Mr. Badger warns her that he would do anything to feed himself. Now the player has to play the role of badger and eat chicks until you reach the next level. Be careful! Mr. Hen is very wise and powerful and she will chase you all the time. Features of this game: High Quality graphics Game size is minimal Super simple controls Interesting Quests
Controls, as supplied: How to play Android Use On-Screen touch buttons to control the player PC Move Left - Press ldquo A rdquo Move Right - Press ldquo D rdquo Jump - Press ldquo W rdquo Jet-Pack - Press ldquo J rdquo Shoe-Jet - Press ldquo K rdquo Fire - Press l
Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.
We have not written about Badger Runner ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.
Game details
- Developer
- GameMonetize partner studio
- Added here
- September 2018
- Technology
- HTML5
- Platforms
- Browser (desktop, mobile, tablet)
- Classification
- Casual
- Download size
- 33.3 MB
- Ad requests
- 2 (few)
- Has a save
- Yes
- Built with
- Construct 3
- Levels
- 6
- Sounds
- 8
- Gamepad
- No
- Native resolution
- 1280×720
- Saved progress
- Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.
Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.
Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.








