Air Battles

Air Battles

Free · No download · Works on mobile

Turn your phone upright — this game is built for it.

Air BattlesGameMonetize partner studio · 0 plays
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What the publisher says about Air Battles

Air Battles is an exciting aerial combat game that puts players in control of powerful fighter jets in intense sky warfare. Players must navigate through dynamic environments, dodge enemy fire, and engage in fast-paced dogfights against skilled opponents. The game features multiple missions, each with increasing difficulty, where strategy, precision, and quick reflexes are essential to survive and dominate the battlefield. With a variety of aircraft to choose from, each equipped with unique weapons and abilities, players can customize their combat style and upgrade their arsenal.

Controls, as supplied: Shoot Fire Weapons Press Spacebar or Left Mouse Click to fire bullets or missiles

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Air Battles ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Shooting Games

Game details

Developer
GameMonetize partner studio
Added here
September 2025
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Shooting
Download size
2.5 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 2
Sounds
20
Native resolution
720×1280
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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