Shadow Quest

Shadow Quest

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Shadow QuestGameMonetize partner studio · 0 plays
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What the publisher says about Shadow Quest

In the Shadow Quest three little witches were lived happily together but after sometime one Monster came and wanted to take their power .If They refused to do so,the Monster taken away one of those witches with him.Hence One little witch went to get their friend. The main object in this game is to complete the level.You will have to find the door to go to the next level(which is set at the end of the level).During the crossover you have to face many obstacles such as spikes , automatic canon, and others creature.

Controls, as supplied: Features of this game High Quality graphics Game size is minimal Super simple controls Interesting quests

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Shadow Quest ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Casual Games

Game details

Developer
GameMonetize partner studio
Added here
April 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Casual
Download size
60.2 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Levels
10
Sounds
28
Gamepad
Yes
Native resolution
1920×1080
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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