Mr Noob Pro Archer

Mr Noob Pro Archer

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Mr Noob Pro ArcherGameMonetize partner studio · 0 plays
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What the publisher says about Mr Noob Pro Archer

Have fun with this new action game Mr Noob Pro Archer is an archery game where the little noob must shoot his arrows at the enemies that arrive to eliminate you !!! Can you help eliminate with your bow and arrow? Try it on kiz10 totally free. One day like another, a little noob will meet multiple enemies who want to eliminate you, they will not hesitate to hurt you with their arrows or swords, can you stop them? This is a new game where the little noob archer must eliminate the enemies with his bow and arrow!! Objectives Eliminate all the enemies that will be located in different positions of the levels, improve your score with each elimination, collect all the gold you can, try as many times as you want and enjoy a casual action game.

Controls, as supplied: Instructions Aim and shoot with the mouse right click on PCOn mobile and tablet devices touch the screen to aim and release to shoot

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Mr Noob Pro Archer ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

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Game details

Developer
GameMonetize partner studio
Added here
September 2022
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Arcade
Download size
7.8 MB
Ad requests
3 (few)
Has a save
Yes
Built with
Construct 2
Sounds
63
Native resolution
1024×768
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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