Angry bird Friends

Angry bird Friends

Free · No download · Best on desktop

Turn your phone sideways — this game is built for it.

Angry bird FriendsOneBite Games · 0 plays
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What the publisher says about Angry bird Friends

Take your chances in the Star Cup as you go head-to-head against individual opponents! Compete with your friends, come out on top, and climb the leaderboards to become the BEST Angry Birds player in the World! Tournament Features: – NEW Competitive Tournaments starting every Monday, Thursday and Saturday! – Play 24 NEW levels every week! – Challenge opponents and win to advance to higher leagues! – Take hold of the top position for amazing rewards! – Special Themed Tournaments every other week! Star Cup features: – Challenge other Angry Birds players one-on-one! – Free Power Ups, Level Effects and Special Slingshots on every level. – Collect Feathers to level up your Birds and gain more scoring power! – Win streaks! Win multiple matches in a row to increase your Rewards.

Controls, as supplied: Mouse Controls

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Angry bird Friends ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Adventure Games

Game details

Developer
OneBite Games
Added here
October 2022
Technology
HTML5
Platforms
Browser (desktop)
Classification
Adventure
Download size
12.2 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Unity 2020.1.1f1
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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