How was it?
What the publisher says about Rope Bawling 2
Rope Bawling is a new kind of object understanding puzzle casual level game. Rope Bawling combines the gameplay of bowling with the gameplay of physical line-drawing puzzles. Unlike traditional bowling games, Rope Bawling requires you to cut the Rope and knock down all the bottles as the ball falls. As the game goes on, the level of difficulty will be more and more difficult, each time the challenge must be the accurate grasp of the time to cut the rope! The back of the level is more and more difficult, quickly to challenge it!
Controls, as supplied: Mouse or tap to play
Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.
We have not written about Rope Bawling 2 ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.
Game details
- Developer
- GameMonetize partner studio
- Added here
- December 2020
- Technology
- HTML5
- Platforms
- Browser (desktop, mobile, tablet)
- Download size
- 2 MB
- Ad requests
- 3 (few)
- Has a save
- Yes
- Built with
- Construct 3
- Levels
- 99
- Sounds
- 21
- Gamepad
- No
- Native resolution
- 1080×1920
- Saved progress
- Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.
Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.
Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.








