Prison Noob vs Pro

Prison Noob vs Pro

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Prison Noob vs ProGameMonetize partner studio · 0 plays
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What the publisher says about Prison Noob vs Pro

Everyone's favorite noob is trying to escape from prison and escapes from prison with his pro friend accompanying him. two boys noob and pro who escaped from prison never stop. Noob and pro, who are very happy that they escaped from the prison, first collect the diamonds, then open the secret doors and run to the elevator. Noob and pro, sneaking under the ground, finally reach the elevator.And don't forget that the water is slowly rising as the snow melts. Get to the elevator ahead of time!

Controls, as supplied: Move to WASD Arrow Keys Double Jump available Mobile Touch Control Only noob can collect diamonds Only Pro can open doors

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Prison Noob vs Pro ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Adventure Games

Game details

Developer
GameMonetize partner studio
Added here
August 2021
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Adventure , Multiplayer
Download size
3 MB
Ad requests
5 (some)
Has a save
Yes
Built with
Construct 3
Levels
8
Sounds
1
Gamepad
Yes
Pixel art
Yes
Native resolution
640×360
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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