Adventure Of Tommy

Adventure Of Tommy

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Adventure Of TommyGameMonetize partner studio · 0 plays
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What the publisher says about Adventure Of Tommy

Explore the adventure and fun game Adventure of Tommy. In this adventure many mysterious traps and dangers were waiting for the carter. Player has to play the role of Carter and finish each level and collect gold stars If you like genres such as adventure, action, rpg, platform, quests or just want to have a good time then this game is for you. Features of this game: High Quality graphics. Game size is minimal. Super simple controls. Interesting quests.

Controls, as supplied: How to play Android Use On-Screen touch buttons to control the player PC Move Left - Press ldquo Left Arrow rdquo Move Right - Press ldquo Right Arrow rdquo Jump - Press ldquo Up Arrow rdquo

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Adventure Of Tommy ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Casual Games

Game details

Developer
GameMonetize partner studio
Added here
August 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Casual
Download size
11.7 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Levels
30
Sounds
12
Gamepad
No
Native resolution
854×480
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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