School Bus Driving Game

School Bus Driving Game

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

School Bus Driving GameFingernicstudio · 0 plays
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What the publisher says about School Bus Driving Game

Are you ready to perform your driver duty as a 4x4 bus driver? If yes then this city high school bus is for you, where you can pick up and drop students at their school on time. The students are waiting for their school bus, pick them up, and drop them at the school. As a preschool bus driver, perform your summer camp school transportation service safely. In free school bus games, follow the traffic rules while driving high school coaches because it takes into consideration the lives of students and teachers. After school pickup service, you have to need drop students at their homes carefully.

Controls, as supplied: W Arrow Up rarr Move Front S Arrow Down rarr Move Back A Arrow Left rarr Move Left D Arrow Right rarr Move Right - To click any button use mouse

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about School Bus Driving Game ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Adventure Games

Game details

Developer
Fingernicstudio
Added here
November 2024
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Adventure , Driving
Download size
47.4 MB
Ad requests
5 (some)
Has a save
Yes
Built with
Unity
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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