Noob Chicken Hunter

Noob Chicken Hunter

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Noob Chicken HunterGameMonetize partner studio · 0 plays
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What the publisher says about Noob Chicken Hunter

Noob is trying to collect all the chickens. The chicken hunter noob must gather all the chickens found wandering in the forest. Collect all the chickens and coins and escape from the forest as soon as possible. The forest is very dangerous and filled with challenging obstacles. You need to survive. Stay alive and catch all the chickens. Be careful, as there are monsters in the forest, and they might eat the chickens. Avoid the monsters and catch all the chickens.

Controls, as supplied: You can move by pressing the WASD keys Collect all the gold Catch all the chickens Complete all the tasks safely and move on to the next level

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Noob Chicken Hunter ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Arcade Games

Game details

Developer
GameMonetize partner studio
Added here
July 2018
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Arcade
Download size
0.7 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Levels
9
Gamepad
Yes
Pixel art
Yes
Native resolution
640×360
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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