Cars Guys - Multiplayer Racing

Cars Guys - Multiplayer Racing

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Cars Guys - Multiplayer RacingGameMonetize partner studio · 0 plays
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What the publisher says about Cars Guys - Multiplayer Racing

This Cars Guys - Multiplayer Racing Game, which consists of 3 different Tracks, you have to try to be the first among 20 people on the first Track! Remember, you are the best player, you have to beat everyone. Do not follow the picture on the screen in the second track, but if you forget, you will fall off the cliff and lose the game. Who wants to lose. You have to be very careful on the third track, be careful with every step you step because you will not be able to step again. play very carefully! Finish all tracks and collect Crowns! Be the Winner of the game!

Controls, as supplied: Arrow Keys and Space Button Mobile Touch Control

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Cars Guys - Multiplayer Racing ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Multiplayer Games

Game details

Developer
GameMonetize partner studio
Added here
July 2021
Technology
HTML5 (WebGL)
Platforms
Browser (desktop, mobile, tablet)
Classification
3D , Multiplayer
Download size
6.3 MB
Ad requests
6 (some)
Has a save
Yes
Built with
Construct 3
Sounds
13
Gamepad
No
Native resolution
1920×1080
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-10, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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