BallBlastPals

BallBlastPals

Free · No download · Works on mobile

Turn your phone upright — this game is built for it.

BallBlastPalsGameMonetize partner studio · 0 plays
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What the publisher says about BallBlastPals

BallBlastPals is a bright and exciting bubble-shooter adventure where fun meets fast thinking! Aim your launcher, shoot colorful balls to the top, and match 3 or more of the same type to pop them and score points. Plan your shots carefully, create satisfying chain reactions, and clear the board to win each level. With smooth controls, cheerful visuals, and rewarding gameplay, BallBlastPals is perfect for quick play sessions and endless fun. Game Features: Easy aim-and-shoot mechanics Match 3+ balls to blast and score Colorful, kid-friendly design Fun levels with increasing challenge Satisfying combos and chain reactions

Controls, as supplied: Make a connection of 3 or more similar balls

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about BallBlastPals ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
GameMonetize partner studio
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Clicker , Puzzle
Download size
8.6 MB
Ad requests
6 (some)
Has a save
Yes
Built with
Construct 3
Sounds
8
Compiled
May 2026
Gamepad
No
Native resolution
720×1280
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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