Two Player Stick Steve and Alex

Two Player Stick Steve and Alex

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Two Player Stick Steve and AlexGameMonetize partner studio · 0 plays
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What the publisher says about Two Player Stick Steve and Alex

Steve and Alex, the stick figure characters, want to escape from the Nether world. To help them in this adventure, you must be two players. In this two-player game, you must escape from the Nether world with your friend. Be very careful while escaping because monsters are coming from everywhere and they never stop. Reach the portal at the end of the level safely.

Controls, as supplied: Use the WASD and Arrow keys to move Avoid the monster at the end of the level and reach the portal at the end Double jump available

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Two Player Stick Steve and Alex ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Arcade Games

Game details

Developer
GameMonetize partner studio
Added here
May 2023
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Arcade , Multiplayer
Download size
3.2 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Levels
10
Sounds
2
Gamepad
Yes
Pixel art
Yes
Native resolution
320×180
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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