Super Sprunki

Super Sprunki

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Super SprunkiGameMonetize partner studio · 0 plays
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What the publisher says about Super Sprunki

Embark on a thrilling platforming adventure with Super Sprunki! Inspired by classic games like Super Mario, this game challenges you to navigate vibrant levels filled with tricky obstacles, hidden secrets, and exciting enemies. Jump, run, and collect coins as you guide Sprunki through a colorful world packed with fun surprises. Perfect for fans of retro platformers, this game offers simple controls, engaging gameplay, and a nostalgic yet fresh experience for players of all ages. Can you conquer every level and help Sprunki become a true platforming hero? Dive in and start your adventure today!

Controls, as supplied: Mouse click or tap to play

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Super Sprunki ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Arcade Games

Game details

Developer
GameMonetize partner studio
Added here
July 2023
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Arcade
Download size
13.3 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Levels
1
Sounds
13
Gamepad
No
Native resolution
10140×960
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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