Sprunki ShootFly

Sprunki ShootFly

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

Sprunki ShootFlyGameMonetize partner studio · 0 plays
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What the publisher says about Sprunki ShootFly

Fly high with Sprunki in this action-packed shooting game! Take control of a rocket-powered adventure where you dodge obstacles, aim, and shoot down enemies to earn points and extra lives. Perfect for fans of arcade-style games, this exciting experience tests your reflexes, strategy, and aim. Blast through levels, unlock achievements, and climb the leaderboard in this fast-paced and thrilling challenge. With colorful visuals, simple controls, and endless excitement, this game is perfect for kids, casual players, and arcade enthusiasts. Can you help Sprunki conquer the skies and take down all the enemies? Join the fun today!

Controls, as supplied: Mouse click or tap to play

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about Sprunki ShootFly ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Shooting Games

Game details

Developer
GameMonetize partner studio
Added here
June 2023
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Shooting
Download size
4.1 MB
Ad requests
2 (few)
Has a save
Yes
Built with
Construct 3
Sounds
4
Gamepad
No
Native resolution
800×480
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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