New Years Cube in 3D

New Years Cube in 3D

Free · No download · Works on mobile

Turn your phone sideways — this game is built for it.

New Years Cube in 3DLetsGame! · 0 plays
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What the publisher says about New Years Cube in 3D

This game is in the style of 2048, but now in 3D! Disassemble a figure consisting of blocks and cubes! To complete a level, you need to disassemble it all, but do not rush! In the game, you will have a limited number of moves, and if they run out, you will have to complete the level again! The game perfectly trains intelligence and intuition! This game is also great for children, pleasant music and measured gameplay will give your child a good mood! Blue, unobtrusive background will immerse you in the spring and summer atmosphere! You can also compete for the title of the best player on the leaderboard! Play and relax!

Controls, as supplied: 1 At first it will be easy to disassemble the cubes but over time there will be more and more of them Once you have disassembled all the cubes the next level will begin

Those are the studio's own words, reproduced as we received them and not checked by us. The feed occasionally describes a different game altogether, so treat it as a starting point rather than a fact.

We have not written about New Years Cube in 3D ourselves yet. Every game we cover is taken apart and played first, so this page waits until that happens. The game above works either way.

See the games we have written up · Browse more Puzzle Games

Game details

Developer
LetsGame!
Added here
July 2023
Technology
HTML5
Platforms
Browser (desktop, mobile, tablet)
Classification
Puzzle
Download size
20.5 MB
Ad requests
5 (some)
Has a save
Yes
Built with
Unity 2022.3.15f1
Gamepad
Yes
Saved progress
Kept by the game itself, in this browser on this device. It survives closing the tab and coming back, but it does not travel to another computer or phone, and clearing your browsing data erases it.

Measured by opening the game ourselves on 2026-09-11, not taken from the feed. Twelve seconds on a phone-sized screen, with ad requests counted and blocked rather than loaded.

Read out of the game’s own build, not taken from the feed. Counts come from the project file: levels are layouts named as levels, sounds are the audio files it ships with.

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